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@hash/age-js
Behavior
8
age-js
This behavior increments an agent's age property by one for every time step of the simulation. It is a JS-only analogue of the @hash/age rust-based behavior
@hash/waypoint
Behavior
1
15
Waypoint Navigation Library
This library allows users to build more sophisticated spatial navigation by using a network of Waypoints that agents can navigate between.
@hash/sa-search
Behavior
1
2
Simulated Annealing Search
Simulated Annealing is a stochastic search algorithm inspired by the annealing, or cooling, of atomic crystals in a solid. This library contains a behavior to perform a maximizing search.
@hash/sgd-library
Behavior
sgd-library
@hash/a-star
Behavior
2
a_star
This library contains a behavior that you can use in your simulation to find shortest paths along a network, using the A* algorithm.
@hash/qrlr
Behavior
Q Learning Library - Rust
@hash/qrl
Behavior
11
8
Q-Learning Library
@hash/physics
Behavior
16
Basic Physics Library
The HASH Physics Library contains behaviors to help you create simulated physics environments. They are written in Rust, which means they are optimized to run in the HASH Engine.
@hash/des
Behavior
3
Discrete Event Library
This Library allows you to incorporate Discrete Event-style logic into your simulations. Discrete Event simulations operate by specifying when certain events should occur.
@hash/sd
Behavior
1
8
System Dynamics Library
A library for creating system dynamics models.
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